Property FootFrictionMultRate
FootFrictionMultRate
Friction multiplier reduced by this amount every second after slump starts (only if character is not slumping).
Declaration
public float FootFrictionMultRate { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 2.0f. Min value = 0.0f. Max value = 50.0f.