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    Property RollType

    RollType

    0 = original/roll off/stay on car: Roll with character velocity, 1 = //Gentle: roll off/stay on car = use relative velocity of character to car to roll against, 2 = //roll over car: Roll against character velocity. i.e. roll against any velocity picked up by hitting car, 3 = //Gentle: roll over car: use relative velocity of character to car to roll with.

    Declaration
    public int RollType { set; }
    Property Value
    Type Description
    System.Int32
    Remarks

    Default value = 3. Min value = 0. Max value = 3.

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