Property RollType
RollType
0 = original/roll off/stay on car: Roll with character velocity, 1 = //Gentle: roll off/stay on car = use relative velocity of character to car to roll against, 2 = //roll over car: Roll against character velocity. i.e. roll against any velocity picked up by hitting car, 3 = //Gentle: roll over car: use relative velocity of character to car to roll with.
Declaration
public int RollType { set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Remarks
Default value = 3. Min value = 0. Max value = 3.