Property ImpulseOneLegMult
ImpulseOneLegMult
Amount to scale impulse by if the character is contacting with one foot only and dynamicBalance is OK and impulse is above impulseAirMultStart.
Declaration
public float ImpulseOneLegMult { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 1.0f. Min value = 0.0f. Max value = 1.0f.