Property LegLimpBend
LegLimpBend
Bend the legs via the balancer by this amount if stepping on the injured leg. 0.2 seems a good default.
Declaration
public float LegLimpBend { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.