Property AngleTotallyBack
AngleTotallyBack
Max angle in degrees (between 1.the vector between two hips and 2. WallEdge) to try to reach the wall just behind his pelvis with his arms when the character is back to the wall.
Declaration
public float AngleTotallyBack { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 15.0f. Min value = 0.0f. Max value = 180.0f.