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    Property MaxSpeedForRecoverableFall

    MaxSpeedForRecoverableFall

    Character needs to be moving less than this speed to consider fall as a recoverable one.

    Declaration
    public float MaxSpeedForRecoverableFall { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 15.0f. Min value = 0.0f. Max value = 100.0f.

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