Property ArmsPoseWritheBlend
ArmsPoseWritheBlend
Blend the bodyWrithe arms with the current desired pose from on fire behavior when character is on the floor.
Declaration
public float ArmsPoseWritheBlend { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.7f. Min value = 0.0f. Max value = 1.0f.