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    Property SpinePoseWritheBlend

    SpinePoseWritheBlend

    Blend the bodyWrithe back with the current desired pose from on fire behavior when character is on the floor.

    Declaration
    public float SpinePoseWritheBlend { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.6f. Min value = 0.0f. Max value = 1.0f.

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