Property SpinePoseWritheBlend
SpinePoseWritheBlend
Blend the bodyWrithe back with the current desired pose from on fire behavior when character is on the floor.
Declaration
public float SpinePoseWritheBlend { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.6f. Min value = 0.0f. Max value = 1.0f.