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    Property ClavicleBlend

    ClavicleBlend

    How much of blend should come from incoming transforms 0(all IK) .. 1(all ITMs) For pointing arms only. (Support arm uses the IK solution as is for clavicles).

    Declaration
    public float ClavicleBlend { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.

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