Property ClavicleBlend
ClavicleBlend
How much of blend should come from incoming transforms 0(all IK) .. 1(all ITMs) For pointing arms only. (Support arm uses the IK solution as is for clavicles).
Declaration
public float ClavicleBlend { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.