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    Property FallingLimits

    FallingLimits

    0= don't apply limits. 1=apply the limits below only when the character is falling. 2 = always apply these limits (instead of applying maxAngleAcross and maxAngleAway which only limits the horizontal angle but implicity limits the updown (the limit shape is a vertical hinge).

    Declaration
    public int FallingLimits { set; }
    Property Value
    Type Description
    System.Int32
    Remarks

    Default value = 0. Min value = 0. Max value = 2.

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