Property FallingLimits
FallingLimits
0= don't apply limits. 1=apply the limits below only when the character is falling. 2 = always apply these limits (instead of applying maxAngleAcross and maxAngleAway which only limits the horizontal angle but implicity limits the updown (the limit shape is a vertical hinge).
Declaration
public int FallingLimits { set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Remarks
Default value = 0. Min value = 0. Max value = 2.