Property MassMultDetachedSupport
MassMultDetachedSupport
Amount of mass of weapon taken into account by gravity opposition on pointing arm when a support arm is detached from a two-handed weapon. The lower the value the more the character doesn't know about the weapon mass and therefore is more affected by it.
Declaration
public float MassMultDetachedSupport { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.1f. Min value = 0.0f. Max value = 1.0f.