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    Property MassMultDetachedSupport

    MassMultDetachedSupport

    Amount of mass of weapon taken into account by gravity opposition on pointing arm when a support arm is detached from a two-handed weapon. The lower the value the more the character doesn't know about the weapon mass and therefore is more affected by it.

    Declaration
    public float MassMultDetachedSupport { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.1f. Min value = 0.0f. Max value = 1.0f.

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