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    Property PrimaryHandWeaponDistance

    PrimaryHandWeaponDistance

    Distance from the shoulder to hold the weapon. If -1 and useIncomingTransforms then weaponDistance is read from ITMs. WeaponDistance=primaryHandWeaponDistance clamped [0.2f:m_maxArmReach=0.65] if useIncomingTransforms = false. pistol 0.60383, rifle 0.336.

    Declaration
    public float PrimaryHandWeaponDistance { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = -1.0f. Min value = -1.0f. Max value = 1.0f.

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