Property TryToAvoidHeadButtingGround
TryToAvoidHeadButtingGround
Blends between a zeroPose and the Rollup, Faster the character is rotating the less the zeroPose.
Declaration
public bool TryToAvoidHeadButtingGround { set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Remarks
Default value = False.