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    Property VehicleCollisionTime

    VehicleCollisionTime

    Time after impact with a vehicle to apply characterDamping. -ve values mean always apply whether collided with vehicle or not. =0.0 never apply. =timestep apply for only that frame. A typical roll from being hit by a car lasts about 4secs.

    Declaration
    public float VehicleCollisionTime { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.0f. Min value = -1.0f. Max value = 1000.0f.

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