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    Property AWSpeedMult

    AWSpeedMult

    For armsWindmill, multiplier on character speed - increase of speed of circling is proportional to character speed (max speed of circliing increase = 1.5). Eg. lowering the value increases the range of velocity that the 0-1.5 is applied over.

    Declaration
    public float AWSpeedMult { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 1.0f. Min value = 0.0f. Max value = 1.0f.

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