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    Property Fling2TimeBefore

    Fling2TimeBefore

    Time after hit that the fling will start (allows for a bit of loose arm movement from bullet impact.snap etc).

    Declaration
    public float Fling2TimeBefore { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.1f. Min value = 0.0f. Max value = 1.0f.

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