Property ReachFallingWithOneHand
ReachFallingWithOneHand
Force character to reach for wound with only one hand when falling or fallen. 0 = allow two-handed reach, 1 = left only if two-handed possible, 2 = right only if two-handed possible, 3 = one handed but automatic (allows switching of hands).
Declaration
public int ReachFallingWithOneHand { set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Remarks
Default value = 3. Min value = 0. Max value = 3.