Property FtkFallBelowStab
FtkFallBelowStab
Balancer instability below which the character starts to bend legs even if it isn't going to fall on to it's knees (i.e. if going backwards). 0.3 almost ensures a fall to knees but means the character will keep stepping backward until it slows down enough.
Declaration
public float FtkFallBelowStab { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.5f. Min value = 0.0f. Max value = 15.0f.