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    Property FtkFallBelowStab

    FtkFallBelowStab

    Balancer instability below which the character starts to bend legs even if it isn't going to fall on to it's knees (i.e. if going backwards). 0.3 almost ensures a fall to knees but means the character will keep stepping backward until it slows down enough.

    Declaration
    public float FtkFallBelowStab { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.5f. Min value = 0.0f. Max value = 15.0f.

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