Property FtkReachForWound
FtkReachForWound
True = Keep reaching for wound regardless of fall/onground state. false = respect the shotConfigureArms params: reachFalling, reachFallingWithOneHand, reachOnFloor.
Declaration
public bool FtkReachForWound { set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Remarks
Default value = True.