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    Property FtkReachForWound

    FtkReachForWound

    True = Keep reaching for wound regardless of fall/onground state. false = respect the shotConfigureArms params: reachFalling, reachFallingWithOneHand, reachOnFloor.

    Declaration
    public bool FtkReachForWound { set; }
    Property Value
    Type Description
    System.Boolean
    Remarks

    Default value = True.

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