Property Looseness4Stagger
Looseness4Stagger
How loose the upperBody of the character is made by a newBullet if staggerFall is running (and not falling). Note atm the neck ramp values are ignored in staggerFall.
Declaration
public float Looseness4Stagger { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.