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    Property ShockSpinAirMult

    ShockSpinAirMult

    ShockSpin's torque is multipied by this value when both the character's feet are not in contact.

    Declaration
    public float ShockSpinAirMult { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 1.0f. Min value = 0.0f. Max value = 1.0f.

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