Property MaxSpeedForRecoverableFall
MaxSpeedForRecoverableFall
Character needs to be moving less than this speed to consider fall as a recoverable one.
Declaration
public float MaxSpeedForRecoverableFall { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 15.0f. Min value = 0.0f. Max value = 100.0f.