Property SplatWhenStopped
SplatWhenStopped
Transition to splat state when com vel is below value, regardless of character health or fall velocity. Set to zero to disable.
Declaration
public float SplatWhenStopped { set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
Default value = 0.0f. Min value = 0.0f. Max value = 100.0f.