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    Property SplatWhenStopped

    SplatWhenStopped

    Transition to splat state when com vel is below value, regardless of character health or fall velocity. Set to zero to disable.

    Declaration
    public float SplatWhenStopped { set; }
    Property Value
    Type Description
    System.Single
    Remarks

    Default value = 0.0f. Min value = 0.0f. Max value = 100.0f.

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