Class Weapon
Inheritance
System.Object
Weapon
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class Weapon
Properties
| Name | Description |
|---|---|
| Ammo | |
| AmmoInClip | |
| CanUseOnParachute | |
| DefaultClipSize | |
| Group | |
| Hash | |
| InfiniteAmmo | |
| InfiniteAmmoClip | |
| IsPresent | |
| MaxAmmo | |
| MaxAmmoInClip | |
| MaxComponents | |
| Model | |
| Name | |
| Tint |