Class Weapon
Inheritance
System.Object
Weapon
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class Weapon
Properties
Name | Description |
---|---|
Ammo | |
AmmoInClip | |
CanUseOnParachute | |
DefaultClipSize | |
Group | |
Hash | |
InfiniteAmmo | |
InfiniteAmmoClip | |
IsPresent | |
MaxAmmo | |
MaxAmmoInClip | |
MaxComponents | |
Model | |
Name | |
Tint |