Class WeaponComponentCollection
Inheritance
System.Object
WeaponComponentCollection
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public sealed class WeaponComponentCollection
Properties
| Name | Description |
|---|---|
| ClipVariationsCount | |
| Count | |
| Item[WeaponComponentHash] | |
| Item[Int32] | |
| ScopeVariationsCount |
Methods
| Name | Description |
|---|---|
| GetClipComponent(Int32) | |
| GetEnumerator() | |
| GetFlashLightComponent() | |
| GetLuxuryFinishComponent() | |
| GetScopeComponent(Int32) | |
| GetSuppressorComponent() |