SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.Player Member List

This is the complete list of members for GTA.Player, including all inherited members.

CanControlCharacterGTA.Player
CanControlRagdollGTA.Player
CanLeaveParachuteSmokeTrailGTA.Player
CanStartMissionGTA.Player
CanUseCoverGTA.Player
ChangeModel(Model model)GTA.Player
CharacterGTA.Player
ChargeSpecialAbility(int absoluteAmount)GTA.Player
ChargeSpecialAbility(float normalizedRatio)GTA.Player
DepleteSpecialAbility()GTA.Player
DisableFiringThisFrame()GTA.Player
DispatchsCopsGTA.Player
Equals(object obj)GTA.Player
ForcedAimGTA.Player
GetHashCode()GTA.Player
HandleGTA.Player
IgnoredByEveryoneGTA.Player
IgnoredByPoliceGTA.Player
IsAimingGTA.Player
IsAliveGTA.Player
IsClimbingGTA.Player
IsDeadGTA.Player
IsInvincibleGTA.Player
IsPlayingGTA.Player
IsPressingHornGTA.Player
IsRidingTrainGTA.Player
IsSpecialAbilityActiveGTA.Player
IsSpecialAbilityEnabledGTA.Player
IsTargeting(Entity entity)GTA.Player
IsTargetingAnythingGTA.Player
LastVehicleGTA.Player
MaxArmorGTA.Player
MoneyGTA.Player
NameGTA.Player
NativeValueGTA.Player
operator InputArgument(Player value)GTA.Playerstatic
operator!=(Player left, Player right)GTA.Playerstatic
operator==(Player left, Player right)GTA.Playerstatic
ParachuteSmokeTrailColorGTA.Player
PrimaryParachuteTintGTA.Player
RefillSpecialAbility()GTA.Player
RemainingSprintStaminaGTA.Player
RemainingSprintTimeGTA.Player
RemainingUnderwaterTimeGTA.Player
ReserveParachuteTintGTA.Player
SetExplosiveAmmoThisFrame()GTA.Player
SetExplosiveMeleeThisFrame()GTA.Player
SetFireAmmoThisFrame()GTA.Player
SetMayNotEnterAnyVehicleThisFrame()GTA.Player
SetMayOnlyEnterThisVehicleThisFrame(Vehicle vehicle)GTA.Player
SetRunSpeedMultThisFrame(float mult)GTA.Player
SetSuperJumpThisFrame()GTA.Player
SetSwimSpeedMultThisFrame(float mult)GTA.Player
TargetedEntityGTA.Player
WantedCenterPositionGTA.Player
WantedLevelGTA.Player