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    Class Blip

    Inheritance
    System.Object
    Blip
    Implements
    System.IEquatable<Blip>
    IHandleable
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class Blip : IEquatable<Blip>, IHandleable

    Constructors

    Name Description
    Blip(Int32)

    Properties

    Name Description
    Alpha

    Gets or sets the alpha of this Blip on the map. The value is up to 255.

    Color

    Gets or sets the color of this Blip.

    Handle
    IsFlashing

    Gets or sets a value indicating whether this Blip is flashing.

    IsFriendly

    Sets a value indicating whether this Blip is friendly.

    IsOnMinimap

    Gets a value indicating whether this Blip is on minimap.

    IsShortRange

    Gets or sets a value indicating whether this Blip is short range.

    Name

    Get or sets the custom name of this Blip. The custom name appears in the legends list on the map.

    Position

    Gets or sets the position of this Blip.

    Rotation

    Gets or sets the rotation of this Blip on the map as an System.Int32.

    Use RotationFloat instead if you need to get or set the value strictly, since a rotation value of a Blip are stored as a System.Single.

    Scale

    Sets the scale of this Blip on the map.

    ShowRoute

    Gets or sets a value indicating whether the route to this Blip should be shown on the map.

    Sprite

    Gets or sets the sprite of this Blip.

    Type

    Gets the type of this Blip.

    Methods

    Name Description
    Equals(Blip)
    Equals(Object)

    Determines if an System.Object refers to the same blip as this Blip.

    Exists()

    Determines if this Blip exists.

    Exists(Blip)
    GetHashCode()
    HideNumber()
    Remove()
    ShowNumber(Int32)

    Operators

    Name Description
    Equality(Blip, Blip)

    Determines if two Blips refer to the same blip.

    Inequality(Blip, Blip)

    Determines if two Blips don't refer to the same blip.

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