Class Game
Inheritance
System.Object
Game
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet2.dll
Syntax
public static class Game
Properties
| Name | Description |
|---|---|
| CurrentInputMode | |
| FPS | Gets the current frame rate in frames per second. |
| FrameCount | Gets the total number of frames that have been rendered in this session. |
| GameTime | Gets how many milliseconds the game has been open in this session |
| Globals | |
| IsLoading | Gets a value indicating whether there is a loading screen being displayed. |
| IsPaused | Gets or sets a value indicating whether the pause menu is active. |
| IsScreenFadedIn | |
| IsScreenFadedOut | |
| IsScreenFadingIn | |
| IsScreenFadingOut | |
| IsWaypointActive | Gets a value indicating whether there is a waypoint set on the map. |
| Language | Gets the current game language. |
| LastFrameTime | Gets the time in seconds it took for the last frame to render. |
| MaxWantedLevel | Gets or sets the maximum wanted level a Player can receive. |
| MissionFlag | |
| Nightvision | |
| Player | Gets the Player that you are controlling. |
| RadarZoom | |
| RadioStation | Gets or sets the current radio station. |
| ScreenResolution | |
| ShowsPoliceBlipsOnRadar | |
| ThermalVision | |
| TimeScale | Gets or Sets the time scale of the game. |
| Version | Gets the version of the game. |
| WantedMultiplier |