Class Game
Inheritance
System.Object
Game
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet2.dll
Syntax
public static class Game
Properties
Name | Description |
---|---|
CurrentInputMode | |
FPS | Gets the current frame rate in frames per second. |
FrameCount | Gets the total number of frames that have been rendered in this session. |
GameTime | Gets how many milliseconds the game has been open in this session |
Globals | |
IsLoading | Gets a value indicating whether there is a loading screen being displayed. |
IsPaused | Gets or sets a value indicating whether the pause menu is active. |
IsScreenFadedIn | |
IsScreenFadedOut | |
IsScreenFadingIn | |
IsScreenFadingOut | |
IsWaypointActive | Gets a value indicating whether there is a waypoint set on the map. |
Language | Gets the current game language. |
LastFrameTime | Gets the time in seconds it took for the last frame to render. |
MaxWantedLevel | Gets or sets the maximum wanted level a Player can receive. |
MissionFlag | |
Nightvision | |
Player | Gets the Player that you are controlling. |
RadarZoom | |
RadioStation | Gets or sets the current radio station. |
ScreenResolution | |
ShowsPoliceBlipsOnRadar | |
ThermalVision | |
TimeScale | Gets or Sets the time scale of the game. |
Version | Gets the version of the game. |
WantedMultiplier |