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    Struct Model

    Implements
    System.IEquatable<Model>
    Inherited Members
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: GTA
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public struct Model : IEquatable<Model>

    Constructors

    Name Description
    Model(PedHash)
    Model(VehicleHash)
    Model(WeaponHash)
    Model(Int32)
    Model(String)

    Properties

    Name Description
    Hash
    IsBicycle
    IsBike
    IsBoat
    IsCar
    IsCargobob
    IsCollisionLoaded
    IsHelicopter
    IsInCdImage
    IsLoaded
    IsPed
    IsPlane
    IsQuadbike
    IsTrain
    IsValid
    IsVehicle

    Methods

    Name Description
    Equals(Model)
    Equals(Object)
    GetDimensions()
    GetDimensions(out Vector3, out Vector3)
    GetHashCode()
    MarkAsNoLongerNeeded()
    Request()
    Request(Int32)
    ToString()

    Operators

    Name Description
    Equality(Model, Model)
    Implicit(Model to PedHash)
    Implicit(Model to VehicleHash)
    Implicit(Model to WeaponHash)
    Implicit(Model to Int32)
    Implicit(PedHash to Model)
    Implicit(VehicleHash to Model)
    Implicit(WeaponHash to Model)
    Implicit(Int32 to Model)
    Implicit(String to Model)
    Inequality(Model, Model)
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