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    Property GunToHandA

    GunToHandA

    A vector of the gunToHand matrix. The gunToHandMatrix is the desired gunToHandMatrix in the aimingPose. (The gunToHandMatrix when pointGun starts can be different so will be blended to this desired one).

    Declaration
    public Vector3 GunToHandA { set; }
    Property Value
    Type Description
    Vector3
    Remarks

    Default value = Vector3(1.0f, 0.0f, 0.0f). Min value = 0.0f.

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