Property GunToHandA
GunToHandA
A vector of the gunToHand matrix. The gunToHandMatrix is the desired gunToHandMatrix in the aimingPose. (The gunToHandMatrix when pointGun starts can be different so will be blended to this desired one).
Declaration
public Vector3 GunToHandA { set; }
Property Value
Type | Description |
---|---|
Vector3 |
Remarks
Default value = Vector3(1.0f, 0.0f, 0.0f). Min value = 0.0f.