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    Property DisplayNameHash

    DisplayNameHash

    Get or sets this Blips display name hash. When Name is not set, the game will show the localized System.String from the games language files with a specified GXT key hash.

    Declaration
    public int DisplayNameHash { get; set; }
    Property Value
    Type Description
    System.Int32
    Remarks

    Setting Sprite will reset this value.

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