Class Checkpoint
Inherited Members
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public sealed class Checkpoint : PoolObject, INativeValue, IDeletable, IExistable
Constructors
Name | Description |
---|---|
Checkpoint(Int32) |
Properties
Name | Description |
---|---|
Color | Gets or sets the color of this Checkpoint. |
CustomIcon | Gets or sets a custom icon to be drawn in this Checkpoint. |
CylinderFarHeight | Gets or sets the far height of the cylinder of this Checkpoint. |
CylinderNearHeight | Gets or sets the near height of the cylinder of this Checkpoint. |
CylinderRadius | Gets or sets the radius of the cylinder in this Checkpoint. |
Icon | Gets or sets the icon drawn in this Checkpoint. |
IconColor | Gets or sets the color of the icon in this Checkpoint. |
MemoryAddress | Gets the memory address of this Checkpoint. |
Position | Gets or sets the position of this Checkpoint. |
Radius | Gets or sets the radius of this Checkpoint. |
TargetPosition | Gets or sets the position where this Checkpoint points to. |
Methods
Name | Description |
---|---|
Delete() | Removes this Checkpoint. |
Equals(Object) | Determines if an System.Object refers to the same checkpoint as this Checkpoint. |
Exists() | Determines if this Checkpoint exists. |
GetHashCode() |
Operators
Name | Description |
---|---|
Equality(Checkpoint, Checkpoint) | Determines if two Checkpoints refer to the same checkpoint. |
Implicit(Checkpoint to InputArgument) | Converts a Checkpoint to a native input argument. |
Inequality(Checkpoint, Checkpoint) | Determines if two Checkpoints don't refer to the same checkpoint. |