Struct CheckpointCustomIcon
Implements
Inherited Members
System.ValueType.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public struct CheckpointCustomIcon : INativeValue
Constructors
| Name | Description |
|---|---|
| CheckpointCustomIcon(CheckpointCustomIconStyle, Byte) | Initializes a new instance of the CheckpointCustomIcon struct. |
Properties
| Name | Description |
|---|---|
| NativeValue | |
| Number | Gets or sets the number to display inside the icon. |
| Style | Gets or sets the icon style. |
Methods
| Name | Description |
|---|---|
| GetHashCode() | |
| ToString() |
Operators
| Name | Description |
|---|---|
| Implicit(CheckpointCustomIcon to InputArgument) | Converts a CheckpointCustomIcon to a native input argument. |
| Implicit(CheckpointCustomIcon to Byte) | |
| Implicit(Byte to CheckpointCustomIcon) |