Class HandlingData
Inheritance
Inherited Members
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public class HandlingData
Properties
Name | Description |
---|---|
AntiRollBarBiasFront | Gets or sets the bias between front and rear for the anti-roll bar. |
AntiRollBarForce | Gets or sets the spring constant that is transmitted to the opposite wheel when under compression. Larger numbers result in a larger force being applied. |
BrakeForce | |
CamberStiffness | |
CenterOfMassOffset | |
ClutchChangeRateScaleDownShift | Gets or sets the clutch speed multiplier on down shifts. |
ClutchChangeRateScaleUpShift | Gets or sets the clutch speed multiplier on up shifts. |
CollisionDamageMultiplier | |
DeformationDamageMultiplier | |
DriveInertia | Gets or sets the drive inertia that determines how fast the engine acceleration is. |
EngineDamageMultiplier | |
HandBrakeForce | |
InertiaMultiplier | |
InitialDriveForce | Gets or sets the power engine produces in top gear. |
InitialDriveGears | Gets or sets the number of gears (excluding reverse). |
IsValid | Returns true if this HandlingData is valid. |
Mass | Gets or sets the weight. |
MemoryAddress | Gets the memory address where the HandlingData is stored in memory. |
MonetaryValue | |
OilVolume | Gets or sets the amount of oil. |
PercentSubmerged | Gets or sets the percentage of the "floating height" after it falls into the water, before sinking. |
PetrolTankVolume | Gets or sets the amount of petrol that will leak after damaging a vehicle's tank. |
RollCenterHeightFront | |
RollCenterHeightRear | |
SeatOffsetDistanceX | |
SeatOffsetDistanceY | |
SeatOffsetDistanceZ | |
SteeringLock | Gets or sets a value that multiplies the game's calculation of the angle of the steer wheel will turn while at full turn. Steering lock is directly related to over/under-steer. |
SuspensionBiasFront | Gets or sets the damping scale bias between front and rear wheels. This value determines which suspension is stronger, front or rear. |
SuspensionCompressionDamping | |
SuspensionForce | Gets or sets the suspension force. Lower limit for zero force at full extension is calculated using (1.0f / (force * number of wheels)). |
SuspensionLowerLimit | Gets or sets how far the wheels can move down from their original position. |
SuspensionRaise | Gets or sets the adjustment from artist positioning. |
SuspensionReboundDamping | |
SuspensionUpperLimit | Gets or sets how far the wheels can move up from their original position. |
TractionBiasFront | Gets or sets the value that determines the distribution of traction from front to rear. |
TractionCurveMax | |
TractionCurveMin | |
TractionLossMultiplier | Gets or sets how much traction is affected by material grip differences from 1.0f. |
TractionSpringDeltaMax | Gets or sets the maximum distance for traction spring. |
WeaponDamageMultiplier |
Methods
Name | Description |
---|---|
Equals(Object) | |
GetByHash(Int32) | |
GetByVehicleModel(Model) | |
GetHashCode() |
Operators
Name | Description |
---|---|
Equality(HandlingData, HandlingData) | |
Inequality(HandlingData, HandlingData) |