Class HandlingData
Inheritance
Inherited Members
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public class HandlingData
Properties
| Name | Description |
|---|---|
| AntiRollBarBiasFront | Gets or sets the bias between front and rear for the anti-roll bar. |
| AntiRollBarForce | Gets or sets the spring constant that is transmitted to the opposite wheel when under compression. Larger numbers result in a larger force being applied. |
| BrakeForce | |
| CamberStiffness | |
| CenterOfMassOffset | |
| ClutchChangeRateScaleDownShift | Gets or sets the clutch speed multiplier on down shifts. |
| ClutchChangeRateScaleUpShift | Gets or sets the clutch speed multiplier on up shifts. |
| CollisionDamageMultiplier | |
| DeformationDamageMultiplier | |
| DriveInertia | Gets or sets the drive inertia that determines how fast the engine acceleration is. |
| EngineDamageMultiplier | |
| HandBrakeForce | |
| InertiaMultiplier | |
| InitialDriveForce | Gets or sets the power engine produces in top gear. |
| InitialDriveGears | Gets or sets the number of gears (excluding reverse). |
| IsValid | Returns true if this HandlingData is valid. |
| Mass | Gets or sets the weight. |
| MemoryAddress | Gets the memory address where the HandlingData is stored in memory. |
| MonetaryValue | |
| OilVolume | Gets or sets the amount of oil. |
| PercentSubmerged | Gets or sets the percentage of the "floating height" after it falls into the water, before sinking. |
| PetrolTankVolume | Gets or sets the amount of petrol that will leak after damaging a vehicle's tank. |
| RollCenterHeightFront | |
| RollCenterHeightRear | |
| SeatOffsetDistanceX | |
| SeatOffsetDistanceY | |
| SeatOffsetDistanceZ | |
| SteeringLock | Gets or sets a value that multiplies the game's calculation of the angle of the steer wheel will turn while at full turn. Steering lock is directly related to over/under-steer. |
| SuspensionBiasFront | Gets or sets the damping scale bias between front and rear wheels. This value determines which suspension is stronger, front or rear. |
| SuspensionCompressionDamping | |
| SuspensionForce | Gets or sets the suspension force. Lower limit for zero force at full extension is calculated using (1.0f / (force * number of wheels)). |
| SuspensionLowerLimit | Gets or sets how far the wheels can move down from their original position. |
| SuspensionRaise | Gets or sets the adjustment from artist positioning. |
| SuspensionReboundDamping | |
| SuspensionUpperLimit | Gets or sets how far the wheels can move up from their original position. |
| TractionBiasFront | Gets or sets the value that determines the distribution of traction from front to rear. |
| TractionCurveMax | |
| TractionCurveMin | |
| TractionLossMultiplier | Gets or sets how much traction is affected by material grip differences from 1.0f. |
| TractionSpringDeltaMax | Gets or sets the maximum distance for traction spring. |
| WeaponDamageMultiplier |
Methods
| Name | Description |
|---|---|
| Equals(Object) | |
| GetByHash(Int32) | |
| GetByVehicleModel(Model) | |
| GetHashCode() |
Operators
| Name | Description |
|---|---|
| Equality(HandlingData, HandlingData) | |
| Inequality(HandlingData, HandlingData) |