Method WorldToScreen
WorldToScreen(Vector3, Boolean)
Translates a point in WorldSpace to its given Coordinates on the Screen
Declaration
public static PointF WorldToScreen(Vector3 position, bool scaleWidth = false)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | position | The position in the World. |
| System.Boolean | scaleWidth | if set to |
Returns
| Type | Description |
|---|---|
| System.Drawing.PointF |