Method WorldToScreen
WorldToScreen(Vector3, Boolean)
Translates a point in WorldSpace to its given Coordinates on the Screen
Declaration
public static PointF WorldToScreen(Vector3 position, bool scaleWidth = false)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | position | The position in the World. |
System.Boolean | scaleWidth | if set to |
Returns
Type | Description |
---|---|
System.Drawing.PointF |