This is the complete list of members for GTA.Camera, including all inherited members.
AttachTo(Entity entity, Vector3 offset) | GTA.Camera | |
AttachTo(PedBone pedBone, Vector3 offset) | GTA.Camera | |
Camera(int handle) | GTA.Camera | |
Delete() | GTA.Camera | virtual |
DepthOfFieldStrength | GTA.Camera | |
Detach() | GTA.Camera | |
Direction | GTA.Camera | |
Equals(object obj) | GTA.Camera | |
Exists() | GTA.Camera | virtual |
FarClip | GTA.Camera | |
FarDepthOfField | GTA.Camera | |
FieldOfView | GTA.Camera | |
ForwardVector | GTA.Camera | |
GetHashCode() | GTA.Camera | |
GetOffsetPosition(Vector3 offset) | GTA.Camera | |
GetPositionOffset(Vector3 worldCoords) | GTA.Camera | |
Handle | GTA.PoolObject | |
InterpTo(Camera to, int duration, int easePosition, int easeRotation) | GTA.Camera | |
IsActive | GTA.Camera | |
IsInterpolating | GTA.Camera | |
IsShaking | GTA.Camera | |
Matrix | GTA.Camera | |
MemoryAddress | GTA.Camera | |
MotionBlurStrength | GTA.Camera | |
NativeValue | GTA.PoolObject | |
NearClip | GTA.Camera | |
NearDepthOfField | GTA.Camera | |
operator InputArgument(Camera value) | GTA.Camera | static |
operator!=(Camera left, Camera right) | GTA.Camera | static |
operator==(Camera left, Camera right) | GTA.Camera | static |
PointAt(Entity target, Vector3 offset=default) | GTA.Camera | |
PointAt(PedBone target, Vector3 offset=default) | GTA.Camera | |
PointAt(Vector3 target) | GTA.Camera | |
PoolObject(int handle) | GTA.PoolObject | protected |
Position | GTA.Camera | |
RightVector | GTA.Camera | |
Rotation | GTA.Camera | |
Shake(CameraShake shakeType, float amplitude) | GTA.Camera | |
ShakeAmplitude | GTA.Camera | |
StopPointing() | GTA.Camera | |
StopShaking() | GTA.Camera | |
UpVector | GTA.Camera | |