This is the complete list of members for GTA.Camera, including all inherited members.
| AttachTo(Entity entity, Vector3 offset) | GTA.Camera | |
| AttachTo(PedBone pedBone, Vector3 offset) | GTA.Camera | |
| Camera(int handle) | GTA.Camera | |
| Delete() | GTA.Camera | virtual |
| DepthOfFieldStrength | GTA.Camera | |
| Detach() | GTA.Camera | |
| Direction | GTA.Camera | |
| Equals(object obj) | GTA.Camera | |
| Exists() | GTA.Camera | virtual |
| FarClip | GTA.Camera | |
| FarDepthOfField | GTA.Camera | |
| FieldOfView | GTA.Camera | |
| ForwardVector | GTA.Camera | |
| GetHashCode() | GTA.Camera | |
| GetOffsetPosition(Vector3 offset) | GTA.Camera | |
| GetPositionOffset(Vector3 worldCoords) | GTA.Camera | |
| Handle | GTA.PoolObject | |
| InterpTo(Camera to, int duration, int easePosition, int easeRotation) | GTA.Camera | |
| IsActive | GTA.Camera | |
| IsInterpolating | GTA.Camera | |
| IsShaking | GTA.Camera | |
| Matrix | GTA.Camera | |
| MemoryAddress | GTA.Camera | |
| MotionBlurStrength | GTA.Camera | |
| NativeValue | GTA.PoolObject | |
| NearClip | GTA.Camera | |
| NearDepthOfField | GTA.Camera | |
| operator InputArgument(Camera value) | GTA.Camera | static |
| operator!=(Camera left, Camera right) | GTA.Camera | static |
| operator==(Camera left, Camera right) | GTA.Camera | static |
| PointAt(Entity target, Vector3 offset=default) | GTA.Camera | |
| PointAt(PedBone target, Vector3 offset=default) | GTA.Camera | |
| PointAt(Vector3 target) | GTA.Camera | |
| PoolObject(int handle) | GTA.PoolObject | protected |
| Position | GTA.Camera | |
| RightVector | GTA.Camera | |
| Rotation | GTA.Camera | |
| Shake(CameraShake shakeType, float amplitude) | GTA.Camera | |
| ShakeAmplitude | GTA.Camera | |
| StopPointing() | GTA.Camera | |
| StopShaking() | GTA.Camera | |
| UpVector | GTA.Camera | |