SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.Camera Member List

This is the complete list of members for GTA.Camera, including all inherited members.

AttachTo(Entity entity, Vector3 offset)GTA.Camera
AttachTo(PedBone pedBone, Vector3 offset)GTA.Camera
Camera(int handle)GTA.Camera
Delete()GTA.Cameravirtual
DepthOfFieldStrengthGTA.Camera
Detach()GTA.Camera
DirectionGTA.Camera
Equals(object obj)GTA.Camera
Exists()GTA.Cameravirtual
FarClipGTA.Camera
FarDepthOfFieldGTA.Camera
FieldOfViewGTA.Camera
ForwardVectorGTA.Camera
GetHashCode()GTA.Camera
GetOffsetPosition(Vector3 offset)GTA.Camera
GetPositionOffset(Vector3 worldCoords)GTA.Camera
HandleGTA.PoolObject
InterpTo(Camera to, int duration, int easePosition, int easeRotation)GTA.Camera
IsActiveGTA.Camera
IsInterpolatingGTA.Camera
IsShakingGTA.Camera
MatrixGTA.Camera
MemoryAddressGTA.Camera
MotionBlurStrengthGTA.Camera
NativeValueGTA.PoolObject
NearClipGTA.Camera
NearDepthOfFieldGTA.Camera
operator InputArgument(Camera value)GTA.Camerastatic
operator!=(Camera left, Camera right)GTA.Camerastatic
operator==(Camera left, Camera right)GTA.Camerastatic
PointAt(Entity target, Vector3 offset=default)GTA.Camera
PointAt(PedBone target, Vector3 offset=default)GTA.Camera
PointAt(Vector3 target)GTA.Camera
PoolObject(int handle)GTA.PoolObjectprotected
PositionGTA.Camera
RightVectorGTA.Camera
RotationGTA.Camera
Shake(CameraShake shakeType, float amplitude)GTA.Camera
ShakeAmplitudeGTA.Camera
StopPointing()GTA.Camera
StopShaking()GTA.Camera
UpVectorGTA.Camera