SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
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An object that resides in one of the available object pools. More...
Public Member Functions | |
abstract bool | Exists () |
abstract void | Delete () |
Protected Member Functions | |
PoolObject (int handle) | |
Properties | |
int | Handle [get, protected set] |
The handle of the object. More... | |
ulong | NativeValue [get, set] |
The handle of the object translated to a native value. More... | |
Properties inherited from GTA.Native.INativeValue | |
ulong | NativeValue [get, set] |
An object that resides in one of the available object pools.
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protected |
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pure virtual |
Implements GTA.IDeletable.
Implemented in GTA.Entity, GTA.Camera, GTA.Checkpoint, GTA.ParticleEffect, GTA.Blip, GTA.PedGroup, GTA.Rope, and GTA.Pickup.
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pure virtual |
Implements GTA.IExistable.
Implemented in GTA.Entity, GTA.Camera, GTA.Checkpoint, GTA.ParticleEffect, GTA.Blip, GTA.PedGroup, GTA.Rope, GTA.Ped, GTA.Pickup, GTA.Vehicle, and GTA.Prop.
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getprotected set |
The handle of the object.
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getset |
The handle of the object translated to a native value.