SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.PoolObject Class Referenceabstract

An object that resides in one of the available object pools. More...

Inheritance diagram for GTA.PoolObject:
GTA.Native.INativeValue GTA.IDeletable GTA.IExistable GTA.Blip GTA.Camera GTA.Checkpoint GTA.Entity GTA.ParticleEffect GTA.PedGroup GTA.Pickup GTA.Rope

Public Member Functions

abstract bool Exists ()
 
abstract void Delete ()
 

Protected Member Functions

 PoolObject (int handle)
 

Properties

int Handle [get, protected set]
 The handle of the object. More...
 
ulong NativeValue [get, set]
 The handle of the object translated to a native value. More...
 
- Properties inherited from GTA.Native.INativeValue
ulong NativeValue [get, set]
 

Detailed Description

An object that resides in one of the available object pools.

Constructor & Destructor Documentation

◆ PoolObject()

GTA.PoolObject.PoolObject ( int  handle)
protected

Member Function Documentation

◆ Delete()

abstract void GTA.PoolObject.Delete ( )
pure virtual

◆ Exists()

abstract bool GTA.PoolObject.Exists ( )
pure virtual

Property Documentation

◆ Handle

int GTA.PoolObject.Handle
getprotected set

The handle of the object.

◆ NativeValue

ulong GTA.PoolObject.NativeValue
getset

The handle of the object translated to a native value.


The documentation for this class was generated from the following file: