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SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
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This is the complete list of members for GTA.ParticleEffect, including all inherited members.
| AssetName | GTA.ParticleEffect | |
| Bone | GTA.ParticleEffect | |
| Color | GTA.ParticleEffect | |
| Delete() | GTA.ParticleEffect | virtual |
| EffectName | GTA.ParticleEffect | |
| Entity | GTA.ParticleEffect | |
| Equals(object obj) | GTA.ParticleEffect | |
| Exists() | GTA.ParticleEffect | virtual |
| GetHashCode() | GTA.ParticleEffect | |
| Handle | GTA.PoolObject | |
| MemoryAddress | GTA.ParticleEffect | |
| NativeValue | GTA.PoolObject | |
| Offset | GTA.ParticleEffect | |
| operator InputArgument(ParticleEffect effect) | GTA.ParticleEffect | static |
| operator!=(ParticleEffect left, ParticleEffect right) | GTA.ParticleEffect | static |
| operator==(ParticleEffect left, ParticleEffect right) | GTA.ParticleEffect | static |
| PoolObject(int handle) | GTA.PoolObject | protected |
| Range | GTA.ParticleEffect | |
| Rotation | GTA.ParticleEffect | |
| Scale | GTA.ParticleEffect | |
| SetParameter(string parameterName, float value) | GTA.ParticleEffect | |
| ToString() | GTA.ParticleEffect |