SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
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This is the complete list of members for GTA.ParticleEffect, including all inherited members.
AssetName | GTA.ParticleEffect | |
Bone | GTA.ParticleEffect | |
Color | GTA.ParticleEffect | |
Delete() | GTA.ParticleEffect | virtual |
EffectName | GTA.ParticleEffect | |
Entity | GTA.ParticleEffect | |
Equals(object obj) | GTA.ParticleEffect | |
Exists() | GTA.ParticleEffect | virtual |
GetHashCode() | GTA.ParticleEffect | |
Handle | GTA.PoolObject | |
MemoryAddress | GTA.ParticleEffect | |
NativeValue | GTA.PoolObject | |
Offset | GTA.ParticleEffect | |
operator InputArgument(ParticleEffect effect) | GTA.ParticleEffect | static |
operator!=(ParticleEffect left, ParticleEffect right) | GTA.ParticleEffect | static |
operator==(ParticleEffect left, ParticleEffect right) | GTA.ParticleEffect | static |
PoolObject(int handle) | GTA.PoolObject | protected |
Range | GTA.ParticleEffect | |
Rotation | GTA.ParticleEffect | |
Scale | GTA.ParticleEffect | |
SetParameter(string parameterName, float value) | GTA.ParticleEffect | |
ToString() | GTA.ParticleEffect |