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    SHVDN
    v3
    
   An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/ 
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This is the complete list of members for GTA.Rope, including all inherited members.
| ActivatePhysics() | GTA.Rope | |
| Attach(Entity entity) | GTA.Rope | |
| Attach(Entity entity, Vector3 position) | GTA.Rope | |
| Connect(Entity entity1, Entity entity2, float length) | GTA.Rope | |
| Connect(Entity entity1, Vector3 position1, Entity entity2, Vector3 position2, float length) | GTA.Rope | |
| Delete() | GTA.Rope | virtual | 
| Detach(Entity entity) | GTA.Rope | |
| Equals(object obj) | GTA.Rope | |
| Exists() | GTA.Rope | virtual | 
| GetHashCode() | GTA.Rope | |
| GetVertexCoord(int vertex) | GTA.Rope | |
| Handle | GTA.PoolObject | |
| Length | GTA.Rope | |
| NativeValue | GTA.PoolObject | |
| operator InputArgument(Rope value) | GTA.Rope | static | 
| operator!=(Rope left, Rope right) | GTA.Rope | static | 
| operator==(Rope left, Rope right) | GTA.Rope | static | 
| PinVertex(int vertex, Vector3 position) | GTA.Rope | |
| PoolObject(int handle) | GTA.PoolObject | protected | 
| Rope(int handle) | GTA.Rope | |
| UnpinVertex(int vertex) | GTA.Rope | |
| VertexCount | GTA.Rope |