A class which handles rendering of Scaleform elements.
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A class which handles rendering of Scaleform elements.
◆ Scaleform()
GTA.Scaleform.Scaleform |
( |
string |
scaleformID | ) |
|
◆ CallFunction()
void GTA.Scaleform.CallFunction |
( |
string |
function, |
|
|
params object[] |
arguments |
|
) |
| |
◆ CallFunctionReturn()
int GTA.Scaleform.CallFunctionReturn |
( |
string |
function, |
|
|
params object[] |
arguments |
|
) |
| |
◆ Dispose()
void GTA.Scaleform.Dispose |
( |
| ) |
|
◆ operator InputArgument()
◆ Render2D()
void GTA.Scaleform.Render2D |
( |
| ) |
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◆ Render2DScreenSpace()
void GTA.Scaleform.Render2DScreenSpace |
( |
PointF |
location, |
|
|
PointF |
size |
|
) |
| |
◆ Render3D()
◆ Render3DAdditive()
◆ IsLoaded
bool GTA.Scaleform.IsLoaded => Function.Call<bool>(Hash.HAS_SCALEFORM_MOVIE_LOADED, Handle) |
◆ IsValid
bool GTA.Scaleform.IsValid => Handle != 0 |
◆ Handle
◆ NativeValue
ulong GTA.Scaleform.NativeValue |
|
getset |
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA/Scaleform.cs