Class EntityBoneCollection
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA
Assembly: ScriptHookVDotNet3.dll
Syntax
public class EntityBoneCollection : IEnumerable<EntityBone>, IEnumerable
Fields
| Name | Description |
|---|---|
| _owner |
Properties
| Name | Description |
|---|---|
| Core | Gets the core bone of this Entity. |
| Count | Gets the number of bones that this Entity has. |
| Item[Int32] | Gets the EntityBone at the specified bone index. |
| Item[String] | Gets the EntityBone with the specified bone name. |
Methods
| Name | Description |
|---|---|
| Contains(String) | Determines whether this Entity has a bone with the specified bone name |
| GetEnumerator() | |
| GetHashCode() |
Explicit Interface Implementations
| Name | Description |
|---|---|
| IEnumerable.GetEnumerator() |