Method Request
Request()
Attempts to load this ParticleEffectAsset into memory so it can be used for starting ParticleEffects.
Declaration
public void Request()
Request(Int32)
Attempts to load this ParticleEffectAsset into memory so it can be used for starting ParticleEffects.
Declaration
public bool Request(int timeout)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | timeout | How long in milliseconds should the game wait while the model hasn't been loaded before giving up |
Returns
Type | Description |
---|---|
System.Boolean |
|