| AbovePosition | GTA.Entity | |
| Acceleration | GTA.Vehicle | |
| AddBlip() | GTA.Entity | |
| AlarmTimeLeft | GTA.Vehicle | |
| ApplyDamage(Vector3 position, float damageAmount, float radius) | GTA.Vehicle | |
| ApplyForce(Vector3 direction, Vector3 rotation=default, ForceType forceType=ForceType.MaxForceRot2) | GTA.Entity | |
| ApplyForceRelative(Vector3 direction, Vector3 rotation=default, ForceType forceType=ForceType.MaxForceRot2) | GTA.Entity | |
| AreBrakeLightsOn | GTA.Vehicle | |
| AreHighBeamsOn | GTA.Vehicle | |
| AreLightsOn | GTA.Vehicle | |
| AttachedBlip | GTA.Entity | |
| AttachedBlips | GTA.Entity | |
| AttachedEntity | GTA.Entity | |
| AttachTo(Entity entity, Vector3 position=default, Vector3 rotation=default) | GTA.Entity | |
| AttachTo(EntityBone entityBone, Vector3 position=default, Vector3 rotation=default) | GTA.Entity | |
| BelowPosition | GTA.Entity | |
| BodyHealth | GTA.Vehicle | |
| Bones | GTA.Entity | |
| BrakePower | GTA.Vehicle | |
| CanBeVisiblyDamaged | GTA.Vehicle | |
| CanEngineDegrade | GTA.Vehicle | |
| CanTiresBurst | GTA.Vehicle | |
| CanWheelsBreak | GTA.Vehicle | |
| CargoBobMagnetGrabVehicle() | GTA.Vehicle | |
| CargoBobMagnetReleaseVehicle() | GTA.Vehicle | |
| ClassDisplayName | GTA.Vehicle | |
| ClassLocalizedName | GTA.Vehicle | |
| ClassType | GTA.Vehicle | |
| ClearLastWeaponDamage() | GTA.Entity | virtual |
| CloseBombBay() | GTA.Vehicle | |
| Clutch | GTA.Vehicle | |
| CreatePedOnSeat(VehicleSeat seat, Model model) | GTA.Vehicle | |
| CreateRandomPedOnSeat(VehicleSeat seat) | GTA.Vehicle | |
| CurrentGear | GTA.Vehicle | |
| CurrentRPM | GTA.Vehicle | |
| Delete() | GTA.Entity | virtual |
| Detach() | GTA.Entity | |
| DetachFromTowTruck() | GTA.Vehicle | |
| DetachTowedVehicle() | GTA.Vehicle | |
| DirtLevel | GTA.Vehicle | |
| DisplayName | GTA.Vehicle | |
| Doors | GTA.Vehicle | |
| Driver | GTA.Vehicle | |
| DropCargobobHook(CargobobHook hook) | GTA.Vehicle | |
| DropsMoneyOnExplosion | GTA.Vehicle | |
| EngineHealth | GTA.Vehicle | |
| EnginePowerMultiplier | GTA.Vehicle | |
| EngineTemperature | GTA.Vehicle | |
| EngineTorqueMultiplier | GTA.Vehicle | |
| EntityType | GTA.Entity | |
| Equals(object obj) | GTA.Entity | |
| Exists() | GTA.Vehicle | virtual |
| Explode() | GTA.Vehicle | |
| ExtraExists(int extra) | GTA.Vehicle | |
| ForwardSpeed | GTA.Vehicle | |
| ForwardVector | GTA.Entity | |
| FromHandle(int handle) | GTA.Entity | static |
| FrontPosition | GTA.Entity | |
| FuelLevel | GTA.Vehicle | |
| Gears | GTA.Vehicle | |
| GetAllModels() | GTA.Vehicle | static |
| GetAllModelsOfClass(VehicleClass vehicleClass) | GTA.Vehicle | static |
| GetAllModelValues() | GTA.Vehicle | static |
| GetClassDisplayName(VehicleClass vehicleClass) | GTA.Vehicle | static |
| GetHashCode() | GTA.Entity | |
| GetModelClass(Model vehicleModel) | GTA.Vehicle | static |
| GetModelDisplayName(Model vehicleModel) | GTA.Vehicle | static |
| GetOffsetPosition(Vector3 offset) | GTA.Entity | |
| GetPedOnSeat(VehicleSeat seat) | GTA.Vehicle | |
| GetPositionOffset(Vector3 worldCoords) | GTA.Entity | |
| Handle | GTA.PoolObject | |
| HasBeenDamagedBy(Entity entity) | GTA.Entity | |
| HasBeenDamagedBy(WeaponHash weapon) | GTA.Entity | virtual |
| HasBeenDamagedByAnyMeleeWeapon() | GTA.Entity | virtual |
| HasBeenDamagedByAnyWeapon() | GTA.Entity | virtual |
| HasBombBay | GTA.Vehicle | |
| HasCollided | GTA.Entity | |
| HasForks | GTA.Vehicle | |
| HasGravity | GTA.Entity | |
| HasRoof | GTA.Vehicle | |
| HasSiren | GTA.Vehicle | |
| HasTowArm | GTA.Vehicle | |
| Heading | GTA.Entity | |
| Health | GTA.Entity | |
| HealthFloat | GTA.Entity | |
| HeightAboveGround | GTA.Entity | |
| HeliBladesSpeed | GTA.Vehicle | |
| HeliEngineHealth | GTA.Vehicle | |
| HeliMainRotorHealth | GTA.Vehicle | |
| HeliTailRotorHealth | GTA.Vehicle | |
| HighGear | GTA.Vehicle | |
| IsAlarmSet | GTA.Vehicle | |
| IsAlarmSounding | GTA.Vehicle | |
| IsAlive | GTA.Entity | |
| IsAttached() | GTA.Entity | |
| IsAttachedTo(Entity entity) | GTA.Entity | |
| IsAxlesStrong | GTA.Vehicle | |
| IsBulletProof | GTA.Entity | |
| IsBurnoutForced | GTA.Vehicle | |
| IsCargobobHookActive() | GTA.Vehicle | |
| IsCargobobHookActive(CargobobHook hook) | GTA.Vehicle | |
| IsCollisionEnabled | GTA.Entity | |
| IsCollisionProof | GTA.Entity | |
| IsConvertible | GTA.Vehicle | |
| IsDamaged | GTA.Vehicle | |
| IsDead | GTA.Entity | |
| IsDriveable | GTA.Vehicle | |
| IsEngineRunning | GTA.Vehicle | |
| IsEngineStarting | GTA.Vehicle | |
| IsExplosionProof | GTA.Entity | |
| IsExtraOn(int extra) | GTA.Vehicle | |
| IsFireProof | GTA.Entity | |
| IsFrontBumperBrokenOff | GTA.Vehicle | |
| IsHandbrakeForcedOn | GTA.Vehicle | |
| IsInAir | GTA.Entity | |
| IsInAngledArea(Vector3 origin, Vector3 edge, float angle) | GTA.Entity | |
| IsInArea(Vector3 minBounds, Vector3 maxBounds) | GTA.Entity | |
| IsInBurnout | GTA.Vehicle | |
| IsInRange(Vector3 position, float range) | GTA.Entity | |
| IsInteriorLightOn | GTA.Vehicle | |
| IsInvincible | GTA.Entity | |
| IsInWater | GTA.Entity | |
| IsLeftHeadLightBroken | GTA.Vehicle | |
| IsLeftIndicatorLightOn | GTA.Vehicle | |
| IsMeleeProof | GTA.Entity | |
| IsNearEntity(Entity entity, Vector3 bounds) | GTA.Entity | |
| IsOccluded | GTA.Entity | |
| IsOnAllWheels | GTA.Vehicle | |
| IsOnFire | GTA.Entity | |
| IsOnlyDamagedByPlayer | GTA.Entity | |
| IsOnScreen | GTA.Entity | |
| IsPersistent | GTA.Entity | |
| IsPositionFrozen | GTA.Entity | |
| IsRadioEnabled | GTA.Vehicle | |
| IsRearBumperBrokenOff | GTA.Vehicle | |
| IsRecordingCollisions | GTA.Entity | |
| IsRendered | GTA.Entity | |
| IsRightHeadLightBroken | GTA.Vehicle | |
| IsRightIndicatorLightOn | GTA.Vehicle | |
| IsSearchLightOn | GTA.Vehicle | |
| IsSeatFree(VehicleSeat seat) | GTA.Vehicle | |
| IsSirenActive | GTA.Vehicle | |
| IsSirenSilent | GTA.Vehicle | |
| IsStolen | GTA.Vehicle | |
| IsStopped | GTA.Vehicle | |
| IsStoppedAtTrafficLights | GTA.Vehicle | |
| IsTaxiLightOn | GTA.Vehicle | |
| IsTouching(Model model) | GTA.Entity | |
| IsTouching(Entity entity) | GTA.Entity | |
| IsUpright | GTA.Entity | |
| IsUpsideDown | GTA.Entity | |
| IsVisible | GTA.Entity | |
| IsWanted | GTA.Vehicle | |
| LandingGearState | GTA.Vehicle | |
| LeftPosition | GTA.Entity | |
| LightsMultiplier | GTA.Vehicle | |
| LocalizedName | GTA.Vehicle | |
| LockStatus | GTA.Vehicle | |
| LodDistance | GTA.Entity | |
| LodMultiplier | GTA.Vehicle | |
| MarkAsNoLongerNeeded() | GTA.Entity | |
| MaterialCollidingWith | GTA.Entity | |
| Matrix | GTA.Entity | |
| MaxBraking | GTA.Vehicle | |
| MaxHealth | GTA.Entity | |
| MaxHealthFloat | GTA.Entity | |
| MaxSpeed | GTA.Entity | |
| MaxTraction | GTA.Vehicle | |
| MemoryAddress | GTA.Entity | |
| Model | GTA.Entity | |
| Mods | GTA.Vehicle | |
| NativeValue | GTA.PoolObject | |
| NeedsToBeHotwired | GTA.Vehicle | |
| NextGear | GTA.Vehicle | |
| Occupants | GTA.Vehicle | |
| OilLevel | GTA.Vehicle | |
| OilVolume | GTA.Vehicle | |
| Opacity | GTA.Entity | |
| OpenBombBay() | GTA.Vehicle | |
| operator InputArgument(Entity value) | GTA.Entity | static |
| operator!=(Entity left, Entity right) | GTA.Entity | static |
| operator==(Entity left, Entity right) | GTA.Entity | static |
| PassengerCapacity | GTA.Vehicle | |
| PassengerCount | GTA.Vehicle | |
| Passengers | GTA.Vehicle | |
| PetrolTankHealth | GTA.Vehicle | |
| PetrolTankVolume | GTA.Vehicle | |
| PlaceOnGround() | GTA.Vehicle | |
| PlaceOnNextStreet() | GTA.Vehicle | |
| PoolObject(int handle) | GTA.PoolObject | protected |
| Position | GTA.Entity | |
| PositionNoOffset | GTA.Entity | |
| PreviouslyOwnedByPlayer | GTA.Vehicle | |
| ProvidesCover | GTA.Vehicle | |
| Quaternion | GTA.Entity | |
| RadioStation | GTA.Vehicle | |
| RearPosition | GTA.Entity | |
| RemoveParticleEffects() | GTA.Entity | |
| Repair() | GTA.Vehicle | |
| ResetOpacity() | GTA.Entity | |
| RetractCargobobHook() | GTA.Vehicle | |
| RightPosition | GTA.Entity | |
| RightVector | GTA.Entity | |
| RoofState | GTA.Vehicle | |
| Rotation | GTA.Entity | |
| RotationVelocity | GTA.Entity | |
| SetHeliYawPitchRollMult(float mult) | GTA.Vehicle | |
| SetNoCollision(Entity entity, bool toggle) | GTA.Entity | |
| SoundHorn(int duration) | GTA.Vehicle | |
| Speed | GTA.Entity | |
| StartAlarm() | GTA.Vehicle | |
| SteeringAngle | GTA.Vehicle | |
| SteeringScale | GTA.Vehicle | |
| SubmersionLevel | GTA.Entity | |
| Throttle | GTA.Vehicle | |
| ThrottlePower | GTA.Vehicle | |
| ToggleExtra(int extra, bool toggle) | GTA.Vehicle | |
| TowArmPosition | GTA.Vehicle | |
| TowedVehicle | GTA.Vehicle | |
| TowVehicle(Vehicle vehicle, bool rear) | GTA.Vehicle | |
| Turbo | GTA.Vehicle | |
| UpVector | GTA.Entity | |
| Velocity | GTA.Entity | |
| Wash() | GTA.Vehicle | |
| Wheels | GTA.Vehicle | |
| WheelSpeed | GTA.Vehicle | |
| Windows | GTA.Vehicle | |