Class ArmsWindmillHelper
Inherited Members
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class ArmsWindmillHelper : CustomHelper
Constructors
Name | Description |
---|---|
Arms |
Creates a new Instance of the ArmsWindmillHelper for sending a ArmsWindmill Message to a given Ped. |
Properties
Name | Description |
---|---|
Adaptive |
|
Ang |
Multiplies angular speed of character to get speed of arms. |
Ang |
Value of character angular speed above which adaptive arm motion starts. |
Disable |
If true, each arm will stop windmilling if it hits the ground. |
Drag |
How much to compensate for movement of character/target. |
Elbow |
Damping applied to the elbows. |
Elbow |
Stiffness applied to the elbows. |
Force |
Toggles phase synchronization. |
IKtwist | Angle of elbow around twist axis ?. |
Left |
Centre of circle in the space of partID. |
Left |
Minimum left elbow bend. |
Left |
Euler Angles orientation of circle in space of part with part ID. |
Left |
ID of part that the circle uses as local space for positioning. |
Left |
Radius for first axis of ellipse. |
Left |
Radius for second axis of ellipse. |
Left |
Speed of target around the circle. |
Mirror |
|
Phase |
Phase offset(degrees) when phase synchronization is turned on. |
Right |
Centre of circle in the space of partID. |
Right |
Minimum right elbow bend. |
Right |
Euler Angles orientation of circle in space of part with part ID. |
Right |
ID of part that the circle uses as local space for positioning. |
Right |
Radius for first axis of ellipse. |
Right |
Radius for second axis of ellipse. |
Right |
Speed of target around the circle. |
Shoulder |
Damping applied to the shoulders. |
Shoulder |
Stiffness applied to the shoulders. |
Use |
Use the left arm. |
Use |
Use the right arm. |