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    Class Message

    A base class for manually building a Message.

    Inheritance
    System.Object
    Message
    CustomHelper
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public class Message

    Constructors

    Name Description
    Message(String)

    Creates a class to manually build Messages that can be sent to any Ped.

    Methods

    Name Description
    Abort(Ped)

    Stops this Natural Motion behavior on the given Ped.

    ResetArguments()

    Resets all arguments to their default values.

    SendTo(Ped)

    Starts this Natural Motion behavior on the Ped that will loop until manually aborted.

    SendTo(Ped, Int32)

    Starts this Natural Motion behavior on the Ped for a specified duration.

    SetArgument(String, Vector3)

    Sets a Message argument to a Vector3 value.

    SetArgument(String, Boolean)

    Sets a Message argument to a System.Boolean value.

    SetArgument(String, Int32)

    Sets a Message argument to a System.Int32 value.

    SetArgument(String, Single)

    Sets a Message argument to a System.Single value.

    SetArgument(String, String)

    Sets a Message argument to a System.String value.

    ToString()

    Returns the internal message name.

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