Class BodyFoetalHelper
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class BodyFoetalHelper : CustomHelper
Constructors
Name | Description |
---|---|
BodyFoetalHelper(Ped) | Creates a new Instance of the BodyFoetalHelper for sending a BodyFoetal Message to a given Ped. |
Properties
Name | Description |
---|---|
Asymmetry | A value between 0-1 that controls how asymmetric the results are by varying stiffness across the body. |
BackTwist | Amount of random back twist to add. |
DampingFactor | Sets damping value for the character joints. |
Mask | Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). |
RandomSeed | Random seed used to generate asymmetry values. |
Stiffness | The stiffness of the body determines how fast the character moves into the position, and how well that they hold it. |