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    Class ForceLeanTowardsObjectHelper

    Inheritance
    System.Object
    Message
    CustomHelper
    ForceLeanTowardsObjectHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class ForceLeanTowardsObjectHelper : CustomHelper

    Constructors

    Name Description
    ForceLeanTowardsObjectHelper(Ped)

    Creates a new Instance of the ForceLeanTowardsObjectHelper for sending a ForceLeanTowardsObject Message to a given Ped.

    Properties

    Name Description
    BodyPart

    Body part that the force is applied to.

    BoundIndex

    BoundIndex of object to move towards (0 = just use instance coordinates).

    InstanceIndex

    LevelIndex of object to move towards.

    LeanAmount

    Amount of lean, 0 to about 0.5. -ve will move away from the target.

    Offset

    Offset from instance position added when calculating position to lean to.

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