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    Class InjuredOnGroundHelper

    InjuredOnGround.

    Inheritance
    System.Object
    Message
    CustomHelper
    InjuredOnGroundHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class InjuredOnGroundHelper : CustomHelper

    Constructors

    Name Description
    InjuredOnGroundHelper(Ped)

    Creates a new Instance of the InjuredOnGroundHelper for sending a InjuredOnGround Message to a given Ped.

    Properties

    Name Description
    AttackerPos
    DontReachWithLeft
    DontReachWithRight
    Injury1Component
    Injury1LocalNormal
    Injury1LocalPosition
    Injury2Component
    Injury2LocalNormal
    Injury2LocalPosition
    NumInjuries
    StrongRollForce
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