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    Class PointArmHelper

    BEHAVIOURS REFERENCED: AnimPose - allows animPose to override body parts: Arms (useLeftArm, useRightArm).

    Inheritance
    System.Object
    Message
    CustomHelper
    PointArmHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class PointArmHelper : CustomHelper

    Constructors

    Name Description
    PointArmHelper(Ped)

    Creates a new Instance of the PointArmHelper for sending a PointArm Message to a given Ped.

    Properties

    Name Description
    ArmDampingLeft

    Damping value for arm used to point.

    ArmDampingRight

    Damping value for arm used to point.

    ArmStiffnessLeft

    Stiffness of arm.

    ArmStiffnessRight

    Stiffness of arm.

    ArmStraightnessLeft

    Values less than 1 can give the arm a more bent look.

    ArmStraightnessRight

    Values less than 1 can give the arm a more bent look.

    InstanceIndexLeft

    Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index.

    InstanceIndexRight

    Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index.

    PointSwingLimitLeft

    Swing limit.

    PointSwingLimitRight

    Swing limit.

    TargetLeft

    Point to point to (in world space).

    TargetRight

    Point to point to (in world space).

    TwistLeft

    Twist of the arm around point direction.

    TwistRight

    Twist of the arm around point direction.

    UseLeftArm
    UseRightArm
    UseZeroPoseWhenNotPointingLeft
    UseZeroPoseWhenNotPointingRight
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