Class PointArmHelper
BEHAVIOURS REFERENCED: AnimPose - allows animPose to override body parts: Arms (useLeftArm, useRightArm).
Inherited Members
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class PointArmHelper : CustomHelper
Constructors
| Name | Description |
|---|---|
| PointArmHelper(Ped) | Creates a new Instance of the PointArmHelper for sending a PointArm Message to a given Ped. |
Properties
| Name | Description |
|---|---|
| ArmDampingLeft | Damping value for arm used to point. |
| ArmDampingRight | Damping value for arm used to point. |
| ArmStiffnessLeft | Stiffness of arm. |
| ArmStiffnessRight | Stiffness of arm. |
| ArmStraightnessLeft | Values less than 1 can give the arm a more bent look. |
| ArmStraightnessRight | Values less than 1 can give the arm a more bent look. |
| InstanceIndexLeft | Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index. |
| InstanceIndexRight | Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index. |
| PointSwingLimitLeft | Swing limit. |
| PointSwingLimitRight | Swing limit. |
| TargetLeft | Point to point to (in world space). |
| TargetRight | Point to point to (in world space). |
| TwistLeft | Twist of the arm around point direction. |
| TwistRight | Twist of the arm around point direction. |
| UseLeftArm | |
| UseRightArm | |
| UseZeroPoseWhenNotPointingLeft | |
| UseZeroPoseWhenNotPointingRight |