Class PointArmHelper
BEHAVIOURS REFERENCED: AnimPose - allows animPose to override body parts: Arms (useLeftArm, useRightArm).
Inherited Members
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class PointArmHelper : CustomHelper
Constructors
Name | Description |
---|---|
PointArmHelper(Ped) | Creates a new Instance of the PointArmHelper for sending a PointArm Message to a given Ped. |
Properties
Name | Description |
---|---|
ArmDampingLeft | Damping value for arm used to point. |
ArmDampingRight | Damping value for arm used to point. |
ArmStiffnessLeft | Stiffness of arm. |
ArmStiffnessRight | Stiffness of arm. |
ArmStraightnessLeft | Values less than 1 can give the arm a more bent look. |
ArmStraightnessRight | Values less than 1 can give the arm a more bent look. |
InstanceIndexLeft | Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index. |
InstanceIndexRight | Level index of thing to point at, or -1 for none. if -1, target is specified in world space, otherwise it is an offset from the object specified by this index. |
PointSwingLimitLeft | Swing limit. |
PointSwingLimitRight | Swing limit. |
TargetLeft | Point to point to (in world space). |
TargetRight | Point to point to (in world space). |
TwistLeft | Twist of the arm around point direction. |
TwistRight | Twist of the arm around point direction. |
UseLeftArm | |
UseRightArm | |
UseZeroPoseWhenNotPointingLeft | |
UseZeroPoseWhenNotPointingRight |