Class SetCharacterHealthHelper
Sets character's health on the dead-to-alive scale: [0..1].
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class SetCharacterHealthHelper : CustomHelper
Constructors
| Name | Description |
|---|---|
| SetCharacterHealthHelper(Ped) | Creates a new Instance of the SetCharacterHealthHelper for sending a SetCharacterHealth Message to a given Ped. |
Properties
| Name | Description |
|---|---|
| CharacterHealth | Health of character. |